#pragma once
#include "c_class.h"
#include "c_type.h"
#include "game_code.h"
class  __declspec(dllexport) GameUser
{
public:
	GameUser();
	~GameUser();
public:
	BOOL AddUser(GAME_LEVEL,const char *,int,int);
	void ShowRank(GAME_LEVEL,int time=0);
	void GetData(GAME_LEVEL,char *);

private:
	char *GetLevelStr(GAME_LEVEL);
	BOOL GetFive(const char *,char *);
	BOOL OpenXml();
	BOOL BuildXml();
private:
	char *m_file_path;
};
